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THE QUEEN'S GAMBIT

CLIENT: Netflix | Ripstone Games
PROJECT TYPE: Audio Direction | Sound Design | Implementation
TQG - Beths House.jpg

A meticulously crafted mobile experience that recreates the captivating world of The Queen's Gambit.  Players journey through faithfully reconstructed environments from the series, from the dimly lit basement of Methuen Home where Beth's chess odyssey begins, through the atmospheres of school gymnasium and Vegas, to the prestigious venues of Moscow.

The audio design mirrors this attention to detail, with each location featuring carefully curated soundscapes that transport players into Beth's world.  The basement's subtle pipe sounds and quiet footsteps above, the echoing tension of tournament halls, and the tension of international venues all contribute to the narrative authenticity.

We enhanced the game's overview map with binaural audio implementation, creating an immersive 3D soundscape that draws players deeper into Beth's chess-driven journey across the globe.  Every environment, from the intimate local tournaments to the grand international championships, is supported by Carlos Rafael Rivera's original score, weaving the show's musical identity throughout the player's experience.  The game currently sits with a 4.7 rating on the Apple App Store.

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